

Red Faction: Armageddon (PC, PlayStation 3, Xbox 360 ) While the result is in many ways a more refined experience, Armageddon‘s restrictive nature may leave many gamers wondering: “When do I get to blow s**t up again?” With Red Faction: Armageddon, Volition attempts to control that chaos, delivering a more linear experience that drives players through a story wrought with near-relentless action. A sprawling open-world playground of pure destruction, Volition provided gamers with the tools (and the sandbox) to cause bedlam that few games had before (or since) been able to deliver.


Voliton’s Geo-Mod technology, used in 2009’s Red Faction: Guerrilla was kind of like the Kama Sutra of in-game destruction. The resulting chaos - the crumbling of steel and concrete, bathed in a cloud of smoke and ash - is nothing short of orgasmic. There are few things more satisfying than planting explosive charges around the base of a massive structure and then stepping back a safe distance, before detonating them.
